Let’s go to the tape:

That’s certainly good news for gamers that are excited to bust up some Helghast in all three dimensions, but probably awful news for any publishers out there eager to make an extra buck by slapping the 3D label on their games. But you heard it straight from the horse’s mouth; the initial investment to add 3D capability simply doesn’t warrant a price increase.

It’s actually quite refreshing to see this type of honesty from any corporation. Considering that for all Average-Joe-Gamer knows, adding 3D to a game could take millions of extra dollars and offices full of increased manpower to implement. So Sony could have easily pulled a fast one here. For them to come out and basically say, “No, we got a guy. His name is Frank. He comes in on Saturdays on his way to drop his kids off at Gymboree and just flips the 3D switch for us on these games real quick,” is a pretty solid move.

Whether or not the lack of price gouging is completely altruistic is debatable, though. It could be that Sony has learned a lesson with the super slow adoption rate of high definition televisions, which have only really started to move substantially in the last few years, due to their being pretty much the only option on retail shelves now. Not to mention the snail’s pace at which Blu-ray has been adopted and is purchased when compared to its standard def, less costly counterpart, DVD.

Perhaps Sony realizes that 3D is already a fairly sizeable investment for consumers and hopes to kick start adoption rates by not nickel-and-diming us at every turn. Blu-ray, especially, has shown that if consumers find a cheaper version of something to be more than adequate, they don’t see the point of dropping the extra money, so this is probably a really smart move on Sony’s part.

How about it Ranters? Any out there excited for 3D games? Is Sony looking out for us on this one, or are they just trying to play it safe by not adding to the huge barrier of entry on their already prohibitively priced tech?

Source: CVG